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 Fateful Fighter Sonom - first card in new archetype

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outlaw1994

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PostSubject: Fateful Fighter Sonom - first card in new archetype   Wed Aug 28, 2013 11:12 am

all monsters in my new archetype start with this effect
"Once per turn you can move this card to an empty monster card zone on your field. This cannot be attacked except by a monster in the same column as this card."
its not a concept used too often so i thought i might make a whole archetype around it.





'Lore:
 


Last edited by outlaw1994 on Wed Aug 28, 2013 2:55 pm; edited 1 time in total
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cane_63106

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PostSubject: Re: Fateful Fighter Sonom - first card in new archetype   Wed Aug 28, 2013 2:49 pm

nice! i see a lot of potential in this

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outlaw1994

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PostSubject: Re: Fateful Fighter Sonom - first card in new archetype   Wed Aug 28, 2013 2:55 pm

lol the whole archetype is gonna be based around column effects this will also be a tricky archetype to code lol also updated atk and def
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PostSubject: Re: Fateful Fighter Sonom - first card in new archetype   Wed Aug 28, 2013 2:57 pm

i think cards like Alien Infiltrator already have effects that check cards in column (Alien Infiltrator is bugged however, but i think there are 3 or 4 more cards that use similar effect)

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outlaw1994

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PostSubject: Re: Fateful Fighter Sonom - first card in new archetype   Wed Aug 28, 2013 2:59 pm

im not worried about that i can code cards without looking at other cards now i just meant that it will be more of a challenge for me to code which in turn makes it more fun for me
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PostSubject: Re: Fateful Fighter Sonom - first card in new archetype   Wed Aug 28, 2013 3:03 pm

oh.

i personally just made like 14 cards of my new archetype in a row and now i feel to lazy to even make  a new topic on mackpro, let alone script them xD.

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Dark Army vs Elemental Dragons

Planned Archetypes:
-Persona Card
-Dark Army
-Elemental Dragons
-END (tons and tons of cards made in card maker)
-Chained Dragons (lost in a computer meltdown, will redo eventually)
-RWBY (thinking of making these)
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RaiZZZ19

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PostSubject: Re: Fateful Fighter Sonom - first card in new archetype   Fri Aug 30, 2013 11:01 am

How about when your monster slots are full. It'd be nice to have a code for change slot or swapping monster slots.

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PostSubject: Re: Fateful Fighter Sonom - first card in new archetype   Fri Aug 30, 2013 11:08 am

the way im gonna make the cards you will probably never have 5 monsters and if you do your out of luck lol
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