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 MLP Custom cards

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TGAP-Trixie

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PostSubject: MLP Custom cards   Mon Apr 21, 2014 4:12 am

Custom cards by me. MLP themed.
Most are WIND winged beast-type level 4 monsters, so zerofyne and lightning chidori are good options for rank 4s.

The WIND winged beasts (in this "pack") all have 0 DEF, (masked chameleon works well for quick level 8 synchros).

Their own level 8 synchro boss monster (though it's mainly for draw power and you'll usually never need it. Totally a fair card under other circumstances though   lol! )

Goal is to spam the field as hard as possible through normal summoning, and if that doesn't work, there's backup plans (their own rekindling to try again among other things)

http://s000.tinyupload.com/index.php?file_id=24140376032706920066

(latest version of ygopro (Duelist Advent) + MLP custom cards; mainly just posting this for myself, in case I do something to screw up the cdb... again)
http://s000.tinyupload.com/index.php?file_id=72411917047600170676

Some cards so far
Cards:
 

Some cards to come:
later:
 

Some latest cards:
 


Last edited by TGAP-Trixie on Sun Oct 12, 2014 8:09 pm; edited 6 times in total (Reason for editing : Including new cards (DUEA))
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TGAP-Trixie

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PostSubject: Re: MLP Custom cards   Fri May 09, 2014 5:27 am

Updated pack:
http://s000.tinyupload.com/index.php?file_id=09245360035436413926

More random cards, some more EARTH stuff, maybe sub-sub archetype-ish. Enjoy


Last edited by TGAP-Trixie on Tue May 20, 2014 7:33 am; edited 2 times in total (Reason for editing : Pack fixed; needed erratas)
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Ender1190




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PostSubject: Re: MLP Custom cards   Fri May 09, 2014 5:53 am

any chance of a screenshot?
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TGAP-Trixie

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PostSubject: Re: MLP Custom cards   Fri May 09, 2014 5:59 am

For all of the cards so far?
And if so, I'll probably edit them in, in a spoiler, in the first post.
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PostSubject: Re: MLP Custom cards   Fri May 09, 2014 7:10 am

my friend asked if you can make one for sunny day
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PostSubject: Re: MLP Custom cards   Sat May 10, 2014 2:10 am

I know of a Sunny Daze, but not Day. They might wanna pick out the card artwork in that case. Maybe I never heard of that specific pony, then I'll try my best to pick out an appropriate ability/attribute/type/level, all that stuff.

And if/when you come back to reading this, can the pack I linked here be considered a good enough alternative for a cardpacker zip? I have no idea what I'm supposed to do with the cardpacker.

As per the screenshots for ender, if you want a sample deck, I can post that in the decks section, maybe. I didn't post screenshots of all of the current cards in the pack, only a few. I find it's faster to dload the pack and check the artwork/effects there. I did also put a few cards to come in the spoiler after that as well (as you can see, there will be some zombie-type support to come as well as hopefully getting started on spellcasters).
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PostSubject: Re: MLP Custom cards   Sat May 10, 2014 9:14 am

well i have added them for next mackpro update and i will ask if he meant sunny daze
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PostSubject: Re: MLP Custom cards   Sun May 11, 2014 4:59 am

he did mean sunny daze i misheard him my bad lol
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TGAP-Trixie

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PostSubject: Re: MLP Custom cards   Sun May 11, 2014 6:45 am

I really hope he means G4 Sunny Daze
this one:
 
lol. I'm not too fond of g3 if your friend meant g3 sunny daze.

If it is that one, she'll most likely be level 1 or 2/FIRE or EARTH/beast.
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PostSubject: Re: MLP Custom cards   Sun May 11, 2014 6:56 am

he said any so it doesnt matter
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TGAP-Trixie

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PostSubject: Re: MLP Custom cards   Mon May 12, 2014 12:29 am

Here she is. I'll update the pack maybe in two weeks and add her in.

Sunny Daze:
 

Code:
function c60000128.initial_effect(c)
 --ATK up
 local e1=Effect.CreateEffect(c)
 e1:SetCategory(CATEGORY_ATKCHANGE)
 e1:SetType(EFFECT_TYPE_IGNITION)
 e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
 e1:SetRange(LOCATION_MZONE)
 e1:SetCountLimit(1)
 e1:SetTarget(c60000128.target)
 e1:SetOperation(c60000128.operation)
 c:RegisterEffect(e1)
 local
e2=Effect.CreateEffect(c)
 e2:SetType(EFFECT_TYPE_SINGLE)
 e2:SetCode(EFFECT_UPDATE_ATTACK)
 e2:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+RESET_END)
 e2:SetValue(atk)
end
function c60000128.filter(c)
 return c:IsFaceup() and c:IsAttribute(ATTRIBUTE_FIRE)
end
function c60000128.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
 if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(1-tp) and c60000128.filter(chkc) end
 if chk==0 then return Duel.IsExistingTarget(c60000128.filter,tp,0,LOCATION_MZONE,1,nil)
 and Duel.IsExistingMatchingCard(Card.IsPosition,tp,LOCATION_MZONE,0,1,nil,POS_FACEUP_ATTACK) end
 Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP)
 Duel.SelectTarget(tp,c60000128.filter,tp,0,LOCATION_MZONE,1,1,nil)
end
function c60000128.operation(e,tp,eg,ep,ev,re,r,rp)
 local tc=Duel.GetFirstTarget()
 local g=Duel.GetMatchingGroup(Card.IsPosition,tp,LOCATION_MZONE,0,nil,POS_FACEUP_ATTACK)
 if g:GetCount()>0 and tc:IsRelateToEffect(e) and tc:IsFaceup() then
 local sc=g:GetFirst()
 local atk=tc:GetAttack()
 while sc do
 local e1=Effect.CreateEffect(e:GetHandler())
 e1:SetType(EFFECT_TYPE_SINGLE)
 e1:SetCode(EFFECT_UPDATE_ATTACK)
 e1:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+RESET_END)
 e1:SetCountLimit(1)
 e1:SetValue(atk)
 sc:RegisterEffect(e1)
 sc=g:GetNext()
end
end
end

Thinking about it, she's a very good tech against fire fist, if anyone still plays that Razz
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PostSubject: Re: MLP Custom cards   Wed May 21, 2014 10:14 pm

Updated with Sunny Daze, Pinkie Pie and Pinkamena.
Also added in a "ghost" card that apparently was already in but wasn't showing up. So 4 new cards total. Not really enough to warrant adding it into mackpro atm.
http://s000.tinyupload.com/index.php?file_id=09245360035436413926

Pinkie pie and pinkamena, along with the timberwolves, go pretty great with artifacts. Pop your opponent's monster then pop your own artifacts. I might change her stats and make her level 5 just for easier rank 5s lol. The timberwolves can sync with pinkie to get out balmung and pinkamena, and if need be, you can pop balmung on your own turn to get back pinkie or another copy of balmung (if you have 1 in grave).

... They're pretty bad within their own archetype though :S.
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PostSubject: Re: MLP Custom cards   Sun Oct 12, 2014 7:58 pm

I figure I should update this since I haven't for 4 months ;o. I was just really unmotivated for a while cause of how hard I was failing at coding xD.

Latest pack here:
http://s000.tinyupload.com/index.php?file_id=03793136003685263442

This latest one has a ton of (I think, since last time anyways) new cards, some of the previous cards have different and/or more effects (Power creep made me do it, I swear -_-), as well as different artworks. Also I changed the stats of maybe 1 or 2 cards.

A few issues:
The 3 cards without images are left like that on purpose; so I know which cards are incomplete and that I have to finish at some point. Balloon fiend is also kinda incomplete (can't get monsters with counters to only fight other monsters with counters)

Derpy Hooves + Double Summon does not get you 3 normal summons in one turn. It wasn't supposed to be like that but after some playtesting, I think it's for the best actually, else you could get out 5 monsters in one turn pretty much if you're playing the "pegasi archetype". Speaking of which, I haven't sub-categorized the mlp archetype as of yet (into like pegasi, unicorns, fiends, etc). I probably never will either, to make them feel more "Lswarm"-ish Razz.

Also edited the OP to show off some of the newest cards added in, if anyone's interested.
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PostSubject: Re: MLP Custom cards   Sat Nov 01, 2014 7:00 am

Latest pack:
http://s000.tinyupload.com/index.php?file_id=62001413057557435042

Helloween's Eve...il:
 

Happy Halloween Very Happy
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PostSubject: Re: MLP Custom cards   Sat Nov 01, 2014 7:58 am

zip?

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TGAP-Trixie

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PostSubject: Re: MLP Custom cards   Sun Nov 02, 2014 2:49 am

I assume the 7zip program works the same as the winrar when it comes to extracting files. If not, zip file here

http://s000.tinyupload.com/index.php?file_id=09901258642035243854

But if you meant if I could link to the zip itself, I don't know how to do that.
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PostSubject: Re: MLP Custom cards   Thu Nov 20, 2014 4:38 am

Even moar ponies
http://s000.tinyupload.com/index.php?file_id=00667435887600578418

Tons of additions, a few deletions cause they either sucked or were too hard to code and I ragequit Razz

Some of the latest:
 
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PostSubject: Re: MLP Custom cards   Thu Nov 20, 2014 10:08 pm

do you use a card packer?

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PostSubject: Re: MLP Custom cards   Mon Nov 24, 2014 2:32 am

No. It doesn't make any sense to me
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PostSubject: Re: MLP Custom cards   Mon Nov 24, 2014 5:28 am

If you use MackPro's card packer it is rather easy but you still have to search out your cards and double click, drag, or send all selected over to the output part.

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Own Archetypes being worked on: RoseHarpie, OrbLit, Crystal Elemental (No cards yet on the last one).

Current Hamachi Room that isn't full:
Name: StormWing120V3
Pass: 1234

Discord Channel: Instant Invite Let me know if this fails to work right.  If it fully works it'll replace the Hamachi above.

Keep in mind these below are just estimates and even if it says 100% it only means what is needed for the main dueling deck is done
RoseHarpie 50% finished but no code or images
OrbLit 80% finished some images but no code
Crystal Elemental 0% finished
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PostSubject: Re: MLP Custom cards   Wed Nov 26, 2014 3:39 am

I've tried downloading mackpro before (from the link to the right under your user profile), but it always stops halfway. It's not really an option atm.

And not only that, I mean, I also don't understand the point of it. The way I'm doing it doesn't work? Or is it that the card packer looks neater/more organized?
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PostSubject: Re: MLP Custom cards   Wed Nov 26, 2014 3:50 am

Well I have a spare copy that is up to date floating around on my MediaFire Account.  It is slightly more organized and easier to use MackPro's Packer but they only issue with your method is it being slow to input the cards.

_________________
Own Archetypes being worked on: RoseHarpie, OrbLit, Crystal Elemental (No cards yet on the last one).

Current Hamachi Room that isn't full:
Name: StormWing120V3
Pass: 1234

Discord Channel: Instant Invite Let me know if this fails to work right.  If it fully works it'll replace the Hamachi above.

Keep in mind these below are just estimates and even if it says 100% it only means what is needed for the main dueling deck is done
RoseHarpie 50% finished but no code or images
OrbLit 80% finished some images but no code
Crystal Elemental 0% finished
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PostSubject: Re: MLP Custom cards   Wed Nov 26, 2014 9:36 pm

Ah. I just open the cdb through the pack cdb included in the rar file here, ctrl+a everything, copy and paste it into ygopro's cdb. Same thing for the pics and scripts. When you see this message, do you mind linking me the card packer? pm me
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PostSubject: Re: MLP Custom cards   Thu Nov 27, 2014 1:31 am

can't just send only the card packer since it is bundled with MackPro but will send the link.  Meantime I hope Outlaw gets the link to the current download or the new one working again. Sad

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Own Archetypes being worked on: RoseHarpie, OrbLit, Crystal Elemental (No cards yet on the last one).

Current Hamachi Room that isn't full:
Name: StormWing120V3
Pass: 1234

Discord Channel: Instant Invite Let me know if this fails to work right.  If it fully works it'll replace the Hamachi above.

Keep in mind these below are just estimates and even if it says 100% it only means what is needed for the main dueling deck is done
RoseHarpie 50% finished but no code or images
OrbLit 80% finished some images but no code
Crystal Elemental 0% finished
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PostSubject: Re: MLP Custom cards   Fri Dec 05, 2014 2:04 am

New stuff. Sirens and more Timberwolf OP goodness. Actually everything this time around is prtty op :S

http://s000.tinyupload.com/index.php?file_id=44488588505604673464
Still doing it this way just in case

Zip?:
http://www.datafilehost.com/d/fe7add18

I'm hoping that's right, at least it worked in card packer so...

For those who never use that site (like me), please uncheck the recommended downloads thing there before downloading, last time I didn't do that and I got some crap on my computer.

Also, previews of cards and whatnot as usual:

Spoiler:
 
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