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 DragonSlayer Pantheon

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Elorion2

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PostSubject: DragonSlayer Pantheon   Thu Jun 12, 2014 1:33 pm



-At the start of the Damage Step, if this card attacked a Dragon-type monster that has 2300 or more attack : Destroy that monster.
-this card cannot be destroyed by dragon's

good effect? Razz
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VB99

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PostSubject: Re: DragonSlayer Pantheon   Thu Jun 12, 2014 1:51 pm

I like it, kinda reminds me of buster blader^^

1 question though: Dragon's card efects or by battle with dragons?

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Elorion2

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PostSubject: Re: DragonSlayer Pantheon   Thu Jun 12, 2014 3:53 pm

VB99 wrote:
I like it, kinda reminds me of buster blader^^

1 question though: Dragon's card efects or by battle with dragons?
both
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VB99

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PostSubject: Re: DragonSlayer Pantheon   Thu Jun 12, 2014 4:33 pm

No damage calculation, right?

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VB99

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PostSubject: Re: DragonSlayer Pantheon   Thu Jun 12, 2014 4:43 pm

function cXXXXXXXX.initial_effect(c)
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e1:SetRange(LOCATION_MZONE)
e1:SetCode(EFFECT_INDESTRUCTABLE_EFFECT)
e1:SetValue(cXXXXXXXX.ind1)
c:RegisterEffect(e1)
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_INDESTRUCTABLE_BATTLE)
e2:SetValue(cXXXXXXXX.ind2)
c:RegisterEffect(e2)
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(XXXXXXXX,0))
e3:SetCategory(CATEGORY_DESTROY)
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F)
e3:SetCode(EVENT_BATTLE_START)
e3:SetTarget(cXXXXXXXX.destg)
e3:SetOperation(cXXXXXXXX.desop)
c:RegisterEffect(e3)
end
function cXXXXXXXX.ind1(e,re,rp,c)
return re:IsRace(RACE_DRAGON)
end
function cXXXXXXXX.ind2(e,c)
return c:IsRace(RACE_DRAGON)
end
function cXXXXXXXX.destg(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
local tc=Duel.GetAttacker()
if tc==c then tc=Duel.GetAttackTarget() end
if chk==0 then return tc and tc:IsFaceup() and tc:IsRace(RACE_DRAGON) end
Duel.SetOperationInfo(0,CATEGORY_DESTROY,tc,1,0,0)
end
function cXXXXXXXX.desop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local tc=Duel.GetAttacker()
if tc==c then tc=Duel.GetAttackTarget() end
if tc:IsRelateToBattle() then Duel.Destroy(tc,REASON_EFFECT) end
end

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StormWing0




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PostSubject: Re: DragonSlayer Pantheon   Thu Jun 12, 2014 5:03 pm

VB99 wrote:
No damage calculation, right?
I'd assume there would still be battle calculation just it wouldn't be destroyed.
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Elorion2

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PostSubject: Re: DragonSlayer Pantheon   Thu Jun 12, 2014 5:13 pm

i have one problem in forums i cant see any image for some reason
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