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 Hundred-Over and Umbralis Death Blood

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jackmoonward

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PostSubject: Re: Hundred-Over and Umbralis Death Blood   Thu Aug 08, 2013 3:00 am

Oh don't take it that way. 2 cards is nothing but I have had people request entire archetypes at once and expect them done within the day. Go ahead and request but I was just saying not to request like 10 or 20 at a time.

~Jack

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Mr.Loay

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PostSubject: Re: Hundred-Over and Umbralis Death Blood   Thu Aug 08, 2013 3:02 am

oh ok understand you what you mean ok don't worry i will didn't do that anyway thank you so much Smile
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Mr.Loay

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PostSubject: Re: Hundred-Over and Umbralis Death Blood   Thu Aug 08, 2013 3:35 am

i want to ask if my cards i will put to ygopro in the database the both card is trap and spell what i put in the set code space ?
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jackmoonward

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PostSubject: Re: Hundred-Over and Umbralis Death Blood   Thu Aug 08, 2013 3:36 am

Setcode is if a card is part of an archetype. Each archetype has it's own number for that. Just put 0 for setcode for both cards.

~Jack

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Mr.Loay

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PostSubject: Re: Hundred-Over and Umbralis Death Blood   Thu Aug 08, 2013 3:38 am

oh ok thanks jack Smile
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Mr.Loay

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PostSubject: Re: Hundred-Over and Umbralis Death Blood   Thu Aug 08, 2013 4:35 am

thank you so much jack and the both cards was wrok great but for umbral horror death blood it target not destroy fast it first target then destroy and you know that the descrption didn't say target so it must only destroy without target and i care for this proplem if i will still it i must put it in select catagory but if you fix it it will be then good anyway maybe you will say it stupid proplem anyway if you want ignore it it not proplem but i only want fix it for the card be good and be i didn't need to put it in select catagory anyway thank you so much for the cards Smile
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jackmoonward

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PostSubject: Re: Hundred-Over and Umbralis Death Blood   Thu Aug 08, 2013 4:48 am

Oh forgot about the target clause. I'll try and see what I can do to fix that.

~Jack

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jackmoonward

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PostSubject: Re: Hundred-Over and Umbralis Death Blood   Thu Aug 08, 2013 4:53 am

Ok I did it. Here ya go, this new script does not target the monster now:

--Umbral Death Horror
--By Jackmoonward
function c170000145.initial_effect(c)
    --Activate
    local e1=Effect.CreateEffect(c)
    e1:SetCategory(CATEGORY_DESTROY)
    e1:SetType(EFFECT_TYPE_ACTIVATE)
    e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
    e1:SetCode(EVENT_BATTLE_DESTROYED)
    e1:SetCondition(c170000145.condition)
    e1:SetTarget(c170000145.target)
    e1:SetOperation(c170000145.activate)
    c:RegisterEffect(e1)
end
function c170000145.condition(e,tp,eg,ep,ev,re,r,rp,chk)
    local tc=eg:GetFirst()
    local bc=tc:GetBattleTarget()
    return tc:GetPreviousControler()==tp and tc:IsSetCard(0x87)
    and bc:IsRelateToBattle() and bc:IsControler(1-tp)
end
function c170000145.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
    if chkc then return false end
    local tc=eg:GetFirst()
    local bc=tc:GetBattleTarget()
    if chk==0 then return bc:IsDestructable() end
    if bc:IsDestructable() then e:SetLabelObject(bc)
    Duel.SetOperationInfo(0,CATEGORY_DESTROY,bc,1,0,0)
end
end
function c170000145.activate(e,tp,eg,ep,ev,re,r,rp)
Duel.Destroy(e:GetLabelObject(),REASON_EFFECT)
end

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Mr.Loay

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PostSubject: Re: Hundred-Over and Umbralis Death Blood   Thu Aug 08, 2013 5:08 am

thank you so much jack now it work great no target thanks Smile
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