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 Chaos Tuner's Mastery

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outlaw1994

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PostSubject: Chaos Tuner's Mastery   Mon Aug 12, 2013 9:30 am

hey guys what do you think of this card im thinking of coding but not sure yet



Lore:activate this card by paying 1000 lifepoints and discarding 1 card; target 1 face-up non-tuner monster you control. it becomes a tuner and if it is used for a synchro summon the synchro monster gains the following effect:

  • this card gains 500 atk. this card attribute is dark. this cards type is fiend. once per turn you can target 1 card in your graveyard and 1 card on the field,banish those targets.


i don't want it too op so what do you guys think


Last edited by outlaw1994 on Mon Aug 12, 2013 11:30 am; edited 1 time in total
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Project Leviamon

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PostSubject: Re: Chaos Tuner's Mastery   Mon Aug 12, 2013 11:06 am

i think the effect that prevents destruction is a bit too much. it should only keep the banishing or the pay 500 lp to negate destruction effect because otherwise you can just banish your opponent's field while your opponent can't do anything about it, especially if you include it in psychic deck (because the fact that they are psychic cannot be changed)

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outlaw1994

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PostSubject: Re: Chaos Tuner's Mastery   Mon Aug 12, 2013 11:08 am

i thought it might have been too op which one do you think i should keep
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Project Leviamon

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PostSubject: Re: Chaos Tuner's Mastery   Mon Aug 12, 2013 11:18 am

i think it's better to keep the banishing one because there are not many decks that could abuse it

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Not the best at scripting, but will help if I can. Really busy lately tho :/


Youtube Channel

Dark Army vs Elemental Dragons

Planned Archetypes:
-Persona Card
-Dark Army
-Elemental Dragons
-END (tons and tons of cards made in card maker)
-Chained Dragons (lost in a computer meltdown, will redo eventually)
-RWBY (thinking of making these)
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outlaw1994

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PostSubject: Re: Chaos Tuner's Mastery   Mon Aug 12, 2013 11:20 am

Project Leviamon wrote:
i think it's better to keep the banishing one because there are not many decks that could abuse it
 ok will change it also im working on some ojama support (ojamas are one of my favorite archtypes)
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Project Leviamon

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PostSubject: Re: Chaos Tuner's Mastery   Mon Aug 12, 2013 11:27 am

Ojama is one of my favorite archetypes too(other being Aliens and Spirit). i think they don't really need any strong support cards as they already work very well with lockdown cards

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Not the best at scripting, but will help if I can. Really busy lately tho :/


Youtube Channel

Dark Army vs Elemental Dragons

Planned Archetypes:
-Persona Card
-Dark Army
-Elemental Dragons
-END (tons and tons of cards made in card maker)
-Chained Dragons (lost in a computer meltdown, will redo eventually)
-RWBY (thinking of making these)
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outlaw1994

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PostSubject: Re: Chaos Tuner's Mastery   Mon Aug 12, 2013 11:31 am

Project Leviamon wrote:
Ojama is one of my favorite archetypes too(other being Aliens and Spirit). i think they don't really need any strong support cards as they already work very well with lockdown cards
 lol im just adding some spell\trap support see my other topic ojama tree for 1 card
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PostSubject: Re: Chaos Tuner's Mastery   Mon Aug 12, 2013 11:53 am

just saying lol.
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chaos2023

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PostSubject: Re: Chaos Tuner's Mastery   Sat Dec 21, 2013 7:29 am

i think chaos tuner mastery is awesome
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outlaw1994

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PostSubject: Re: Chaos Tuner's Mastery   Sat Dec 21, 2013 8:44 am

you just like it cause chaos is in the name
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PostSubject: Re: Chaos Tuner's Mastery   Sat Dec 21, 2013 8:57 am

whatever check the topics i posted
oh tim check this card out
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PostSubject: Re: Chaos Tuner's Mastery   Sat Dec 21, 2013 9:04 am

well now to do sorrow
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