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 Moeko Squad Help :o

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SuzyDoodle




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PostSubject: Moeko Squad Help :o   Fri May 08, 2015 12:09 am



So I'm trying to do the coding for "Moeko Squad Dragon" because if I get this one down, the others shouldn't be that hard, so here's what I have



the archetype is under the number "5837" so I thought that would work, I tried using "Commander Gottoms Swordmaster" and "Gravekeeper's Chief" as references, but my card doesn't work how it's supposed to.
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TGAP-Trixie

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PostSubject: Re: Moeko Squad Help :o   Fri May 08, 2015 1:51 am

http://www.statman.info/conversions/hexadecimal.html
5837 in hexadecimal isĀ 16cd so change anything you'll use 5837 to 0x16cd
And I'd favorite that site, unless you're really good with hexadecimal Razz
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SuzyDoodle




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PostSubject: Re: Moeko Squad Help :o   Fri May 08, 2015 2:03 am

thanks X3

but any help with making it to where I can only control one? because that doesn't work either :\
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SuzyDoodle




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PostSubject: Re: Moeko Squad Help :o   Fri May 08, 2015 2:08 am

actually changing it didn't much help either, they still don't gain attack. >///<
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TGAP-Trixie

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PostSubject: Re: Moeko Squad Help :o   Fri May 08, 2015 9:18 pm

I'd check bujin yamato for the only control 1 effect. It's not written as an effect, i think it's c:SetUniqueonfield(1,xxxxxxxx) and it's usually right under initial effect

and btw you put e1=CreateEffect and for everything else you put e2...
And I'm not even sure what that spcon function is doing there
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SuzyDoodle




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PostSubject: Re: Moeko Squad Help :o   Fri May 08, 2015 9:33 pm

TGAP-Trixie wrote:
and btw you put e1=CreateEffect and for everything else you put e2...
And I'm not even sure what that spcon function is doing there

it's just what the coding for the two examples looked like ._.' ... I thought it'd work.
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TGAP-Trixie

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PostSubject: Re: Moeko Squad Help :o   Fri May 08, 2015 9:38 pm

It might have been part of another effect. (The spcon function)
There's nothing about it in your script so it's not needed ;s

But yeah it's confusing. I'd recommend the newer guide cause it'll go over what is needed, what is not, why it's there, etc. Jack's is kind of old and doesn't explain much. It tells you what to do, but not why you do it.
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SuzyDoodle




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PostSubject: Re: Moeko Squad Help :o   Fri May 08, 2015 10:17 pm

okay, so I made it to where you can only control one (thank you)

but the hard part is still to be done Neutral ...how to make them gain attack...
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TGAP-Trixie

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PostSubject: Re: Moeko Squad Help :o   Sun May 10, 2015 1:42 am

Again check similar cards Very Happy. But make sure they say "all other "x" monsters gain x ATK" and not just "all monsters".
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